Beta

Terrain Tools

Terrain adaptation and modeling.

Adapt to Terrain

Adapt to Terrain

The problem

Manually adapting the shape of a floor or roof to follow the terrain profile is a tedious and imprecise operation.

The solution

Adapt to Terrain automatically modifies the floor shape through ray-casting on the terrain, with sampling based on contour lines for maximum precision.

Adapt to Terrain - Image 1
Adapt to Terrain - Image 2
Create Slope

Create Slope

The problem

Creating slope geometries (embankments) from the edge of a floor to the terrain requires manual point-by-point modeling.

The solution

Create Slope automatically generates slopes with configurable angle, intelligent angle management, and automatic cleanup of existing vertices.

Create Slope - Image 1
Create Slope - Image 2
Retaining Wall

Retaining Wall

The problem

Modelling terrain around a retaining wall is manual work — managing slopes, flat sections and joins with the existing ground takes time.

The solution

Retaining Wall automatically generates terrain geometry with slopes, flat sections and custom profiles around the selected retaining walls.

Retaining Wall - Image 1
Retaining Wall - Image 2
Retaining Wall - Image 3
Fence Wall

Fence Wall

The problem

Adapting a continuous wall to uneven terrain with controlled exposed and buried heights requires laborious manual segmentation.

The solution

Fence Wall splits the wall into terrain-adapted segments, with flat or sloped top and bottom edges and parametric exposed/buried heights.

Fence Wall - Image 1
Fence Wall - Image 2
Fence on Wall

Fence on Wall

The problem

Placing railings on top of straight, curved or sloped walls requires manual modelling and per-point joins.

The solution

Fence on Wall generates railings along the centerline at the top of selected walls, supporting straight, curved and sloped walls.

Fence on Wall - Image 1
Fence on Wall - Image 2
Gravity

Gravity

The problem

Resting elements on terrain or a floor means computing the vertical offset manually for every instance.

The solution

Gravity vertically moves the selected elements so they rest on the nearest reference surface (floor, roof, toposolid).

Gravity - Image 1
Gravity - Image 2
Gravity - Image 3
Stretch

Stretch

The problem

When an element has a gap to a reference surface, closing it by tweaking an instance parameter is repetitive manual work.

The solution

Stretch automatically computes the distance between the element face and the reference surface and updates the instance parameter to close the gap.

Stretch - Image 1
Stretch - Image 2
Stretch - Image 3
Terrain Settings

Terrain Settings

The problem

Without a central configuration spot, operating parameters (sampling density, tolerances, edge behavior) have to be tweaked inside each individual tool every time.

The solution

Terrain Settings gathers every shared parameter for the panel tools — Adapt to Terrain, Create Slope, Retaining Wall, Fence Wall — into a single window, with savable presets and one-click reset to defaults.

Terrain Settings - Image 1
Terrain Settings - Image 2
Terrain Settings - Image 3
Terrain Settings - Image 4

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